Touken Ranbu Pages
Swords have base stats for both their base and Toku forms. You can raise stats by Refining them or through completing Duties. Also how your sword performs in batted is not based on only their stats, level also boosts their stats.
HP – Hit Points (Health). Can only be increased through Duties.
ATK – Attack power. Increase through Duties or Refine.
LEA – Leadership (Defense). High leadership betters the chance troops have of surviving battle. Increase through Duties or Refine.
MBT – Mobility. Determine who goes first in Battle. Increase through Duties or Refine.
FOR – Force aka Critical hit. Higher this is, the better chance you have of landing one. Increase through Duties or Refine.
RNG – Range. Attack range of the sword. Discussed in Attack Types below.
HST – Hissatsu. The likelihood of using a special Shinken Hissatsu attack after being attacked and becoming cornered. Awakening and double attack. This is a fixed stat.
RCN – Recon. The sword’s ability to scout the enemies’ formation before battle. High scouting means a higher chance you can see the enemies’ formation. Can only be increased through Duties.
STH – Stealth for Bouts. If you camouflage is high enough, other players will not be able to scout your battle formation.
Range is determined by the type of sword that you have and it cannot be changed.
- Tantou, Wakizashi, Uchigatana, Tachi – narrow range, can only land one hit at a time
- Otachi – wide range, can hit multiple opponents at once
- Yari – vertical range, can pierce through enemy troops
- Naginata – horizontal range, can hit the entire enemy team in one strike
This is the exhaustion level of a sword after it has been sent out on too many sorties. If the fatigue level gets worse, the sword will start to perform poorly in battle. Swords will become exhausted as they are sent out on Front Lines or Expeditions and certain actions can increase or decrease their fatigue.
There are four levels of fatigue:
- Sakura Fubuki – Increased fighting ability
- Normal – Default status
- Fatigued – Decreased fighting ability
- Severe Fatigue – Significant decrease in fighting ability
The easiest way to recover a sword from fatigue is to allow them to rest until they return to normal. If a sword is both fatigued AND damaged, using a help token to repair them instantly will also restore them to normal.
You can also purchase one time use items from the Store to instantly recover fatigue.
- One Bite Dango – Instantly recovers fatigue for a single sword and places them in Sakura Fubuki status. Sword given this will also give you a special line.
- Sennin Dango – Instantly recovers fatigue, applied to the current selected party members.
- Makunonouchi Bento – Puts all swords in a selected party into Sakura Fubuki status.
The quickest way to reduce fatigue AND place a sword into Sakura Fubuki status is to send them solo to Map 1-1 over and over.
If a sword reaches 0HP, they will break, removing them from your team and destroying them permanently. You may still obtain another one through forging and drops. Swords cannot be broken in PvP.
Swords can only break if they enter a node while severely damaged. The game will warn you before allowing you to continue through that you have a sword that might break. Fatigue does not impact the chance of a sword breaking and a sword cannot break if they enter a node will moderately damaged.
If a sword is moderately damaged or above, if it receives a fatal blow, it will be placed at 1HP and they will no longer be allowed to attack or be attacked until the battle ends. However, if you were to continue forward, you sword will now break if it sustains fatal damage.
There is an item called Omamori that can prevent your sword from breaking in a single battle. If a sword has one equipped and is broken in battle, the omamori will be consumed and revive the sword to either 1HP (regular Omamori) or max HO (Omamori Kyoku). If a sword has consumed an omamori, they cannot be destroyed again in the same battle even if they are attacked again.
These are additional statuses that raise your max cap.
Toku will happen when a sword reaches either Level 20 or 25. This varies from sword to sword. This permanent stat booster will happen automatically after the sword levels up and fully restores its HP. You cannot revert Toku.
The image of your sword will also change. You will see a pink stamp and the background will have pink sakura petals.
There are also two swords that have additional Toku statuses. Higekiri and Hizamaru have Toku Two which happens when they reach level 50 and Toku Three when they reach level 75.
Kiwame is yet another upgrade status that you can do once a sword achieves certain requirements.
- Era 6-4【Memory of Ikedaya】 – Ikedaya 1F map is cleared.
- Sword must be at the following level
- Tanto: Lv. 60
- Wakizashi, Yari, and Naginata: Lv. 65
- Uchigatana: Lv. 70
- Tachi: Lv. 75
- Otachi: Lv. 80
- Have in your possession: Letter Set, Travel Outfit, and Travel Kit.
- You will receive one of each after clearing Era 6-4 but you can also get them through monthly missions and as reward events.
- The sword must not be your aide, on expedition, in repairs or in internal affairs.
- No other sword must be undergoing Training.
If the above requirements are met, an event will trigger when you log into the game. If you have multiple swords who me the requirements, they will each trigger an event when you log into the game, so you can reload the game to see them. You can decline their request, but that doesn’t mean they can never go. You can still send them by pressing the button now next to their stats in Refine.
Please note it is generally recommended that you not kiwame a sword until it has reached lvl 99 first and that you kiwame your tanto first as they will become very strong once their training is complete.
Sending a sword to Kiwame will take four days (96 hours) and you will receive 3 letters from the sword during the training period, these will be saved in the swords entry in the Sword Library. You can also recall a sword at any time if you have a Kiwame Training Recall Pigeon which can be obtained at the shop. While a sword is training, it will be unavailable to do anything in the game.
After a sword returns from training, the following changes will be made to the sword:
- New appearance.
- Stats increase.
- Rarity will increase by 1.
- New skill, depending on their type.
A sword that has undergone kiwame will not have a Toku status.
The new skill each sword gains are different based on the type of sword, and will randomly activate in battle.
- Kiwame Tantou can evade long-range attacks during daytime battles.
- Kiwame Wakizashi can parry attacks.
- Kiwame Uchigatana can cover and block long-range attacks targeted towards any sword right beside them.
- Kiwame Ootachi can deal 2x damage.
- Kiwame Yari can attack an enemy 3 times.
- Kiwame Naginata can stun opponents temporarily.
- Kiwame Tachi, when equipped with a horse, may perform a preemptive attack on an enemy prior to the long range phase of battle.
- Preemptive attacks will prioritize targeting enemies with long range equipment. The skill can still activate if no such enemies are present.
- Does not work in maps where horses have no effect.
- No other attack will be performed for the turn where the preemptive attack is activated.